Robert Mac-Donald says, "Anita's message has been precisely that developers should not make games like Dead or Alive." Last edit by Morville O'Driscoll on 26th November 2015 10:26am Could it be argued that DoA Beach Tittyfest is the game industry's Carry On franchise?Įdited 6 times. Yet you look at them now, and they stand as a testament to how nudge-nudge-wink-wink the British were about sex. Side-point that is a major digression: Writing that last sentence, I was reminded of how Carry-On films used to be one of the British Film Industry's exports. So perhaps it's just the juvenile wanky jiggle-athon that's an issue? Interestingly, though, there's been quite a few "sexy" Japanese VNs released on Steam in the past year (including at least one dealing with lesbian themes, and one with nudity), and there's not been one-word said against them. I would be tempted to say this is something faced more by hentai VN companies, than anybody else.
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The mainline Dead or Alive series isn't facing this "issue". This is a conflict for the AAA industry, and also related with the notion that video games are for children. I think the PR from that alone isn't worth the hassle. Let's rephrase that to Dead or Alive - Beach Volleyball Boob Physics Wankathon, shall we? Because Dead Or Alive Xtreme 3 is part of the Beach Volleyball spin-off series, which featuresĪn improved breasts physics engine from Dead or Alive 5 Last Round I wonder how the industry will react to that, when women in bikinis are controversial right now. This is a conflict for the AAA industry, and also related with the notion that video games are for children.Īnd next year, with Virtual Reality devices being released, we'll probably be looking at a huge influx of actual pornographic, priced tagged, realistic 3D games on the market. Now that you are seeing the possible outcome of that, maybe you'll rethink your attitude.īut like I said, it's not like indie development will be affected by that. Are the developers lying about the motive? Let's say they are, does that change the fact that we have been promoting that kind of message for the past 2 years? Will we continue to send this silly message that objectifying women in video games is bad? Anyone who spoke against that message, was branded misogynistic, or a straight white male basement #gamergate dweller, including by, with a very one sided, frankly ridiculous and shallow narrative.Īnd now that we are seeing developers say they see the west as a place that hates boobies and sexy women in video games, a game with boobs and sexy women is not finding itself coming here. She was praised by the media everywhere, including non gaming media. Yet Alfonso, Anita's message has been precisely that developers should not make games like Dead or Alive. It's easier to say that and let the fans blame some "SJW-Sarkeesian conspiracy if shadow" We have contacted Koei Tecmo for further comment on its plans for a worldwide release. With that in mind, it's understandable that Team Ninja and publisher Koei Tecmo might have anticipated a backlash, and weighed that negative publicity against the costs of marketing and any potential sales.ĭead Or Alive Xtreme 3 will launch in Japan in February 2016. Thank you."įor those not familiar with the series - which started with Dead Or Alive Xtreme Beach Volleyball in 2003 - the appeal is as much down to its scantily clad, generously proportioned and perpetually giggling female character models as it is engaging with the various mini-games that comprise its gameplay. But certainly we have gone through in last year or two to come to our decision.
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"Do you know many issues happening in video game industry with regard to how to treat female in video game industry? We do not want to talk those things here. Thank you for asking."Īs more responses rolled in, the representative clarified the studio's position. Responding to a fan enquiry on Facebook, an official representative of the game said, "We do not bring DOAX3 to the west and won't have any plan change in the future. Dead Or Alive Xtreme 3 will not be published in Europe or North America, the first time Team Ninja's beach volleyball series has failed to reach those markets